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Wumitech

Game Development Bootcamp

Transform your passion for gaming into professional skills through hands-on learning and industry-focused training starting October 2025

Apply for Fall 2025

Complete Learning Path

Our 12-month program takes you from basic programming concepts to publishing your own games. We've designed this curriculum after working with over 200 students who now work at gaming studios across Europe and North America.

  • Fundamentals of C# and Unity Engine
  • 2D Game Mechanics and Physics
  • 3D Modeling and Animation Basics
  • UI/UX Design for Games
  • Multiplayer Systems and Networking
  • Game Publishing and Marketing
Students working on game development projects in our learning lab

Your Development Journey

Every student follows a structured path designed around real project milestones

1

Foundation Phase (Months 1-3)

Master programming basics while building your first simple games. You'll create a platformer, a puzzle game, and learn debugging techniques that actually work in real development scenarios.

2

Specialization Phase (Months 4-8)

Choose your focus area and work on increasingly complex projects. Whether you're drawn to mobile games, VR experiences, or indie development, this phase builds the skills employers actually want to see.

3

Portfolio Phase (Months 9-12)

Build three polished games that demonstrate your abilities to potential employers. We help you publish at least one game to showcase your complete development process from concept to release.

Learn from Active Developers

Instructor Vardan Petrosyan

Vardan Petrosyan

Unity Specialist

Spent six years at mobile gaming studios before joining our team. Vardan has shipped 12 games that collectively reached over 5 million downloads.

Instructor Ruslan Mammadov

Ruslan Mammadov

3D Graphics Programming

Former technical artist at AAA studios who now teaches the visual programming techniques that make games actually look professional and run smoothly.

Instructor Elvin Qasimov

Elvin Qasimov

Game Design & Publishing

Published indie developer who understands both the creative and business sides of game development. Elvin guides students through the often confusing process of actually releasing their games.

Game development workspace showing multiple monitors with code and game assets